1.1.0 Changelog ^o^


HELLO COMPUTER PEOPLE

*i've made a whole buncha stuff for this update! enjoy ^^*

=== CHANGES ===

  • Added individual binds for Recovery & Slam (Slam now shares a bind with Sliding under the name of "Combat")
  • Added Key Rebinding / Controller Remapping
  • Added Ability Wheel :^)
  • Made size of Tip Boxes smaller
    • Also made button prompts sync to the actual control
    • Also added keyboard input next to controller prompt
  • Removed Style-Speed dependancies, making the Player Mach Speed not change regardless of style
  • Added new level! (0-3)
  • Added new paralax backgrounds
  • Minor tweaks to prior levels (0-1 & 0-2)
  • Adjusted some particle systems to suit game style


  • Added Sliding for combat-related situations
  • Added enemies!


  • Reworked style meter, changes seen below:
    • Changed behaviour of Staleness meter
      • Rather than gain based on style, now gradually fills
      • Staleness can be reset via certain actions.
    • Retextured entire style meter
    • Changed Style Rank Requirements
    • Changed Style Rank Multipliers
    • Removed Style-Speed dependencies (as seen above
    • Made combo counter on the Style Bar


  • Added a small star that appears on the level end screen to show a combo maintained throughout an entire level
  • Replaced "World 1 - Castle" button on title screen with a placeholder image
  • Added "credits.txt" file

=== BUGFIXES ===

  • Fixed Quickturning on PC (Alongside other controls that were otherwise incredibly precise on keyboard)
  • Fixed some other controller-related bugs
  • Fixed a bug where pause menu ui elements wouldn't work in-level on lower resolution settings
  • Fixed issues with other ui elements not scaling correctly
  • Fixed a bug where standing on a brick in a gap would result in a softlock

Files

drunner_1-1-0.zip 34 MB
May 24, 2023
drunner_1-1-0_macOS.app.zip 43 MB
May 24, 2023

Get SUPER DRUNNER (DEMO)

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